mirror of
https://github.com/KRTirtho/spotube.git
synced 2026-08-05 19:59:51 +00:00
refactor: update UI component states to use normal theme colors
This commit is contained in:
parent
f6308d0f8b
commit
941b333a79
@ -125,12 +125,12 @@ private fun resolveTextFieldState(
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)
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)
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else -> ResolvedAutoCompleteTextFieldState(
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else -> ResolvedAutoCompleteTextFieldState(
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theme.background.pressed,
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theme.background.normal,
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theme.highlight.pressed,
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theme.highlight.normal,
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theme.shape.pressed,
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theme.shape.normal,
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theme.border.pressed,
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theme.border.normal,
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theme.shadow.pressed,
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theme.shadow.normal,
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theme.foreground.pressed
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theme.foreground.normal
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)
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)
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}
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}
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}
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}
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@ -106,11 +106,11 @@ private fun resolveButtonState(
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)
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)
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else -> ResolvedButtonState(
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else -> ResolvedButtonState(
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style.colors.focused,
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style.colors.normal,
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style.shape.focused,
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style.shape.normal,
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style.shadow.focused,
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style.shadow.normal,
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style.border.focused,
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style.border.normal,
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style.padding.focused
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style.padding.normal
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)
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)
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}
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}
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}
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}
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@ -311,21 +311,28 @@ fun GhostIconButton(
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val outlineStyle = baseTheme.iconButtons.outline
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val outlineStyle = baseTheme.iconButtons.outline
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val ghostStyle = theme ?: BaseUITheme.ButtonStyle(
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val ghostStyle = theme ?: BaseUITheme.ButtonStyle(
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colors = BaseUITheme.InteractionState(
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colors = BaseUITheme.InteractionState(
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normal = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(listOf(Color.Transparent, Color.Transparent)),
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foreground = outlineStyle.colors.normal.foreground,
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highlight = outlineStyle.colors.normal.highlight,
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),
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hovered = outlineStyle.colors.hovered,
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hovered = outlineStyle.colors.hovered,
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pressed = outlineStyle.colors.pressed,
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pressed = outlineStyle.colors.pressed,
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focused = BaseUITheme.ButtonColors(
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focused = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(listOf(Color.Transparent, Color.Transparent)),
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background = Brush.verticalGradient(listOf(Color.Transparent, Color.Transparent)),
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foreground = outlineStyle.colors.focused.foreground,
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foreground = outlineStyle.colors.normal.foreground,
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highlight = outlineStyle.colors.focused.highlight,
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highlight = outlineStyle.colors.normal.highlight,
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),
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),
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),
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),
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shape = outlineStyle.shape,
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shape = outlineStyle.shape,
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shadow = BaseUITheme.InteractionState(
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shadow = BaseUITheme.InteractionState(
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normal = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
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hovered = outlineStyle.shadow.hovered,
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hovered = outlineStyle.shadow.hovered,
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pressed = outlineStyle.shadow.pressed,
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pressed = outlineStyle.shadow.pressed,
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focused = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
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focused = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
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),
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),
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border = BaseUITheme.InteractionState(
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border = BaseUITheme.InteractionState(
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normal = BaseUITheme.Border(Color.Transparent, 0.dp),
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hovered = outlineStyle.border.hovered,
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hovered = outlineStyle.border.hovered,
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pressed = outlineStyle.border.pressed,
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pressed = outlineStyle.border.pressed,
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focused = BaseUITheme.Border(Color.Transparent, 0.dp),
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focused = BaseUITheme.Border(Color.Transparent, 0.dp),
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@ -85,7 +85,7 @@ private fun resolveCheckBoxState(
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return when {
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return when {
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isPressed -> ResolvedCheckBoxState(style.colors.pressed, style.shape.pressed, style.shadow.pressed, style.border.pressed)
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isPressed -> ResolvedCheckBoxState(style.colors.pressed, style.shape.pressed, style.shadow.pressed, style.border.pressed)
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isHovered -> ResolvedCheckBoxState(style.colors.hovered, style.shape.hovered, style.shadow.hovered, style.border.hovered)
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isHovered -> ResolvedCheckBoxState(style.colors.hovered, style.shape.hovered, style.shadow.hovered, style.border.hovered)
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else -> ResolvedCheckBoxState(style.colors.focused, style.shape.focused, style.shadow.focused, style.border.focused)
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else -> ResolvedCheckBoxState(style.colors.normal, style.shape.normal, style.shadow.normal, style.border.normal)
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}
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}
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}
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}
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@ -70,7 +70,7 @@ private fun resolveChipState(
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return when {
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return when {
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isPressed -> ResolvedChipState(style.colors.pressed, style.shape.pressed, style.shadow.pressed, style.border.pressed, style.padding.pressed)
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isPressed -> ResolvedChipState(style.colors.pressed, style.shape.pressed, style.shadow.pressed, style.border.pressed, style.padding.pressed)
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isHovered -> ResolvedChipState(style.colors.hovered, style.shape.hovered, style.shadow.hovered, style.border.hovered, style.padding.hovered)
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isHovered -> ResolvedChipState(style.colors.hovered, style.shape.hovered, style.shadow.hovered, style.border.hovered, style.padding.hovered)
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else -> ResolvedChipState(style.colors.focused, style.shape.focused, style.shadow.focused, style.border.focused, style.padding.focused)
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else -> ResolvedChipState(style.colors.normal, style.shape.normal, style.shadow.normal, style.border.normal, style.padding.normal)
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}
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}
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}
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}
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@ -95,22 +95,22 @@ fun Slider(
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val stateColor = when {
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val stateColor = when {
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isPressed -> sliderTheme.trackActiveColor.pressed
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isPressed -> sliderTheme.trackActiveColor.pressed
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isHovered -> sliderTheme.trackActiveColor.hovered
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isHovered -> sliderTheme.trackActiveColor.hovered
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else -> sliderTheme.trackActiveColor.focused
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else -> sliderTheme.trackActiveColor.normal
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}
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}
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val inactiveColor = when {
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val inactiveColor = when {
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isPressed -> sliderTheme.trackInactiveColor.pressed
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isPressed -> sliderTheme.trackInactiveColor.pressed
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isHovered -> sliderTheme.trackInactiveColor.hovered
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isHovered -> sliderTheme.trackInactiveColor.hovered
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else -> sliderTheme.trackInactiveColor.focused
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else -> sliderTheme.trackInactiveColor.normal
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}
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}
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val thumbColor = when {
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val thumbColor = when {
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isPressed -> sliderTheme.thumbColor.pressed
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isPressed -> sliderTheme.thumbColor.pressed
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isHovered -> sliderTheme.thumbColor.hovered
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isHovered -> sliderTheme.thumbColor.hovered
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else -> sliderTheme.thumbColor.focused
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else -> sliderTheme.thumbColor.normal
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}
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}
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val thumbShadowState = when {
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val thumbShadowState = when {
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isPressed -> sliderTheme.thumbShadow.pressed
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isPressed -> sliderTheme.thumbShadow.pressed
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isHovered -> sliderTheme.thumbShadow.hovered
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isHovered -> sliderTheme.thumbShadow.hovered
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else -> sliderTheme.thumbShadow.focused
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else -> sliderTheme.thumbShadow.normal
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}
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}
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val trackActiveColor = if (enabled) stateColor else stateColor.copy(alpha = 0.38f)
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val trackActiveColor = if (enabled) stateColor else stateColor.copy(alpha = 0.38f)
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@ -81,7 +81,7 @@ private fun resolveTextFieldState(
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return when {
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return when {
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isFocused -> ResolvedTextFieldState(theme.background.focused, theme.highlight.focused, theme.shape.focused, theme.border.focused, theme.shadow.focused, theme.foreground.focused)
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isFocused -> ResolvedTextFieldState(theme.background.focused, theme.highlight.focused, theme.shape.focused, theme.border.focused, theme.shadow.focused, theme.foreground.focused)
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isHovered -> ResolvedTextFieldState(theme.background.hovered, theme.highlight.hovered, theme.shape.hovered, theme.border.hovered, theme.shadow.hovered, theme.foreground.hovered)
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isHovered -> ResolvedTextFieldState(theme.background.hovered, theme.highlight.hovered, theme.shape.hovered, theme.border.hovered, theme.shadow.hovered, theme.foreground.hovered)
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else -> ResolvedTextFieldState(theme.background.pressed, theme.highlight.pressed, theme.shape.pressed, theme.border.pressed, theme.shadow.pressed, theme.foreground.pressed)
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else -> ResolvedTextFieldState(theme.background.normal, theme.highlight.normal, theme.shape.normal, theme.border.normal, theme.shadow.normal, theme.foreground.normal)
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}
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}
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}
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}
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@ -54,19 +54,21 @@ data class BaseUITheme(
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@Stable
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@Stable
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data class InteractionState<T>(
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data class InteractionState<T>(
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val normal: T,
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val hovered: T,
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val hovered: T,
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val pressed: T,
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val pressed: T,
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val focused: T,
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val focused: T,
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) {
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) {
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companion object {
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companion object {
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fun <T> fromSingleValue(value: T): InteractionState<T> {
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fun <T> fromSingleValue(value: T): InteractionState<T> {
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return InteractionState(value, value, value)
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return InteractionState(value, value, value, value)
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}
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}
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}
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}
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}
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}
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@Stable
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@Stable
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data class AdvancedInteractionState<T>(
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data class AdvancedInteractionState<T>(
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val normal: T,
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val hovered: T,
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val hovered: T,
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val pressed: T,
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val pressed: T,
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val focused: T,
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val focused: T,
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@ -75,7 +77,7 @@ data class BaseUITheme(
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) {
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) {
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companion object {
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companion object {
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fun <T> fromSingleValue(value: T): AdvancedInteractionState<T> {
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fun <T> fromSingleValue(value: T): AdvancedInteractionState<T> {
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return AdvancedInteractionState(value, value, value, value, value)
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return AdvancedInteractionState(value, value, value, value, value, value)
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}
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}
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}
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}
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}
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}
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@ -200,23 +202,30 @@ fun rememberBaseUITheme(): BaseUITheme {
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val defaultShape = RoundedCornerShape(14.dp)
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val defaultShape = RoundedCornerShape(14.dp)
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val defaultShapeState =
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val defaultShapeState =
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BaseUITheme.InteractionState<Shape>(defaultShape, defaultShape, defaultShape)
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BaseUITheme.InteractionState<Shape>(defaultShape, defaultShape, defaultShape, defaultShape)
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val noBorder = BaseUITheme.Border(Color.Transparent, 0.dp)
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val noBorder = BaseUITheme.Border(Color.Transparent, 0.dp)
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val noBorderState = BaseUITheme.InteractionState(noBorder, noBorder, noBorder)
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val noBorderState = BaseUITheme.InteractionState(noBorder, noBorder, noBorder, noBorder)
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val noShadow = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent)
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val noShadow = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent)
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val noShadowState = BaseUITheme.InteractionState(noShadow, noShadow, noShadow)
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val noShadowState = BaseUITheme.InteractionState(noShadow, noShadow, noShadow, noShadow)
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val defaultButtonPadding = BaseUITheme.InteractionState(
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val defaultButtonPadding = BaseUITheme.InteractionState(
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PaddingValues(horizontal = 20.dp, vertical = 10.dp),
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PaddingValues(horizontal = 20.dp, vertical = 10.dp),
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PaddingValues(horizontal = 20.dp, vertical = 10.dp),
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PaddingValues(horizontal = 20.dp, vertical = 10.dp),
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PaddingValues(horizontal = 20.dp, vertical = 10.dp),
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PaddingValues(horizontal = 20.dp, vertical = 10.dp),
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PaddingValues(horizontal = 20.dp, vertical = 10.dp),
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)
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)
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val iconButtonPadding = BaseUITheme.InteractionState(
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val iconButtonPadding = BaseUITheme.InteractionState(
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PaddingValues(8.dp),
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PaddingValues(8.dp),
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PaddingValues(8.dp),
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PaddingValues(8.dp),
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PaddingValues(8.dp),
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PaddingValues(8.dp),
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PaddingValues(8.dp),
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)
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)
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val outlineColors = BaseUITheme.InteractionState(
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val outlineColors = BaseUITheme.InteractionState(
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normal = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
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foreground = scheme.onSurface,
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highlight = highlight,
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),
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hovered = BaseUITheme.ButtonColors(
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hovered = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
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background = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
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foreground = scheme.onSurface,
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foreground = scheme.onSurface,
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@ -234,6 +243,12 @@ fun rememberBaseUITheme(): BaseUITheme {
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),
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),
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)
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)
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val outlineShadow = BaseUITheme.InteractionState(
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val outlineShadow = BaseUITheme.InteractionState(
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normal = BaseUITheme.Shadow(
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6.dp,
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true,
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shadowColor.copy(alpha = 0.15f),
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shadowColor.copy(alpha = 0.18f)
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),
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hovered = BaseUITheme.Shadow(
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hovered = BaseUITheme.Shadow(
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9.dp,
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9.dp,
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true,
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true,
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@ -254,12 +269,18 @@ fun rememberBaseUITheme(): BaseUITheme {
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),
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),
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)
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)
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val outlineBorder = BaseUITheme.InteractionState(
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val outlineBorder = BaseUITheme.InteractionState(
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normal = BaseUITheme.Border(border, 0.5.dp),
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hovered = BaseUITheme.Border(border, 0.5.dp),
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hovered = BaseUITheme.Border(border, 0.5.dp),
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pressed = BaseUITheme.Border(border.copy(alpha = 0.7f), 0.5.dp),
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pressed = BaseUITheme.Border(border.copy(alpha = 0.7f), 0.5.dp),
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focused = BaseUITheme.Border(border, 0.5.dp),
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focused = BaseUITheme.Border(border, 0.5.dp),
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)
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)
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val primaryColors = BaseUITheme.InteractionState(
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val primaryColors = BaseUITheme.InteractionState(
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normal = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(listOf(scheme.primary, scheme.primary)),
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foreground = scheme.onPrimary,
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highlight = Color.White.copy(alpha = 0.25f),
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),
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hovered = BaseUITheme.ButtonColors(
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hovered = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(listOf(scheme.primary, scheme.primary)),
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background = Brush.verticalGradient(listOf(scheme.primary, scheme.primary)),
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foreground = scheme.onPrimary,
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foreground = scheme.onPrimary,
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@ -282,6 +303,12 @@ fun rememberBaseUITheme(): BaseUITheme {
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),
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),
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)
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)
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val primaryShadow = BaseUITheme.InteractionState(
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val primaryShadow = BaseUITheme.InteractionState(
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normal = BaseUITheme.Shadow(
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6.dp,
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true,
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scheme.primary.copy(alpha = 0.35f),
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scheme.primary.copy(alpha = 0.4f)
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),
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hovered = BaseUITheme.Shadow(
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hovered = BaseUITheme.Shadow(
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9.dp,
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9.dp,
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true,
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true,
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@ -302,12 +329,23 @@ fun rememberBaseUITheme(): BaseUITheme {
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),
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),
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)
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)
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val primaryBorder = BaseUITheme.InteractionState(
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val primaryBorder = BaseUITheme.InteractionState(
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normal = BaseUITheme.Border(scheme.primary, 0.5.dp),
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hovered = BaseUITheme.Border(scheme.primary, 0.5.dp),
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hovered = BaseUITheme.Border(scheme.primary, 0.5.dp),
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pressed = BaseUITheme.Border(scheme.primary, 0.5.dp),
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pressed = BaseUITheme.Border(scheme.primary, 0.5.dp),
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focused = BaseUITheme.Border(scheme.primary, 0.5.dp),
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focused = BaseUITheme.Border(scheme.primary, 0.5.dp),
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)
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)
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val secondaryColors = BaseUITheme.InteractionState(
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val secondaryColors = BaseUITheme.InteractionState(
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normal = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(
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listOf(
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secondaryContainer,
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secondaryContainer.copy(alpha = if (secondaryContainer.luminance() > 0.5f) 0.92f else 1f)
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)
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),
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foreground = scheme.onSecondaryContainer,
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highlight = secondaryHighlight,
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),
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hovered = BaseUITheme.ButtonColors(
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hovered = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(
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background = Brush.verticalGradient(
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listOf(
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listOf(
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@ -340,6 +378,12 @@ fun rememberBaseUITheme(): BaseUITheme {
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),
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),
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)
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)
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val secondaryShadow = BaseUITheme.InteractionState(
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val secondaryShadow = BaseUITheme.InteractionState(
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normal = BaseUITheme.Shadow(
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6.dp,
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true,
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shadowColor.copy(alpha = 0.15f),
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shadowColor.copy(alpha = 0.18f)
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),
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hovered = BaseUITheme.Shadow(
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hovered = BaseUITheme.Shadow(
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9.dp,
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9.dp,
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true,
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true,
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@ -360,12 +404,18 @@ fun rememberBaseUITheme(): BaseUITheme {
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),
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),
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)
|
)
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val secondaryBorder = BaseUITheme.InteractionState(
|
val secondaryBorder = BaseUITheme.InteractionState(
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|
normal = BaseUITheme.Border(secondaryContainer.copy(alpha = 0.5f), 0.5.dp),
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hovered = BaseUITheme.Border(secondaryContainer.copy(alpha = 0.5f), 0.5.dp),
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hovered = BaseUITheme.Border(secondaryContainer.copy(alpha = 0.5f), 0.5.dp),
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pressed = BaseUITheme.Border(secondaryContainer.copy(alpha = 0.5f), 0.5.dp),
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pressed = BaseUITheme.Border(secondaryContainer.copy(alpha = 0.5f), 0.5.dp),
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focused = BaseUITheme.Border(secondaryContainer.copy(alpha = 0.5f), 0.5.dp),
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focused = BaseUITheme.Border(secondaryContainer.copy(alpha = 0.5f), 0.5.dp),
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)
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)
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|
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val ghostColors = BaseUITheme.InteractionState(
|
val ghostColors = BaseUITheme.InteractionState(
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|
normal = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(listOf(Color.Transparent, Color.Transparent)),
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|
foreground = scheme.onSurface,
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|
highlight = Color.Transparent,
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|
),
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hovered = BaseUITheme.ButtonColors(
|
hovered = BaseUITheme.ButtonColors(
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background = Brush.verticalGradient(
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background = Brush.verticalGradient(
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listOf(
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listOf(
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@ -447,6 +497,7 @@ fun rememberBaseUITheme(): BaseUITheme {
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)
|
)
|
||||||
|
|
||||||
val textFieldForeground = BaseUITheme.InteractionState(
|
val textFieldForeground = BaseUITheme.InteractionState(
|
||||||
|
normal = scheme.onSurface,
|
||||||
hovered = scheme.onSurface,
|
hovered = scheme.onSurface,
|
||||||
pressed = scheme.onSurface,
|
pressed = scheme.onSurface,
|
||||||
focused = scheme.onSurface,
|
focused = scheme.onSurface,
|
||||||
@ -454,17 +505,18 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
|
|
||||||
val checkBoxShape = RoundedCornerShape(6.dp)
|
val checkBoxShape = RoundedCornerShape(6.dp)
|
||||||
val checkBoxShapeState =
|
val checkBoxShapeState =
|
||||||
BaseUITheme.InteractionState<Shape>(checkBoxShape, checkBoxShape, checkBoxShape)
|
BaseUITheme.InteractionState<Shape>(checkBoxShape, checkBoxShape, checkBoxShape, checkBoxShape)
|
||||||
val noPadding =
|
val noPadding =
|
||||||
BaseUITheme.InteractionState(PaddingValues(0.dp), PaddingValues(0.dp), PaddingValues(0.dp))
|
BaseUITheme.InteractionState(PaddingValues(0.dp), PaddingValues(0.dp), PaddingValues(0.dp), PaddingValues(0.dp))
|
||||||
|
|
||||||
val chipTabShape = RoundedCornerShape(10.dp)
|
val chipTabShape = RoundedCornerShape(10.dp)
|
||||||
val chipTabShapeState =
|
val chipTabShapeState =
|
||||||
BaseUITheme.InteractionState<Shape>(chipTabShape, chipTabShape, chipTabShape)
|
BaseUITheme.InteractionState<Shape>(chipTabShape, chipTabShape, chipTabShape, chipTabShape)
|
||||||
val chipTabPadding = BaseUITheme.InteractionState(
|
val chipTabPadding = BaseUITheme.InteractionState(
|
||||||
PaddingValues(horizontal = 14.dp, vertical = 4.dp),
|
PaddingValues(horizontal = 14.dp, vertical = 4.dp),
|
||||||
PaddingValues(horizontal = 14.dp, vertical = 4.dp),
|
PaddingValues(horizontal = 14.dp, vertical = 4.dp),
|
||||||
PaddingValues(horizontal = 14.dp, vertical = 4.dp),
|
PaddingValues(horizontal = 14.dp, vertical = 4.dp),
|
||||||
|
PaddingValues(horizontal = 14.dp, vertical = 4.dp),
|
||||||
)
|
)
|
||||||
|
|
||||||
return BaseUITheme(
|
return BaseUITheme(
|
||||||
@ -482,26 +534,36 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
),
|
),
|
||||||
textField = TextFieldTheme(
|
textField = TextFieldTheme(
|
||||||
background = BaseUITheme.InteractionState(
|
background = BaseUITheme.InteractionState(
|
||||||
|
normal = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
||||||
hovered = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
hovered = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
||||||
pressed = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
pressed = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
||||||
focused = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
focused = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
||||||
),
|
),
|
||||||
highlight = BaseUITheme.InteractionState(
|
highlight = BaseUITheme.InteractionState(
|
||||||
|
normal = highlight,
|
||||||
hovered = highlight,
|
hovered = highlight,
|
||||||
pressed = highlight,
|
pressed = highlight,
|
||||||
focused = highlight,
|
focused = highlight,
|
||||||
),
|
),
|
||||||
shape = BaseUITheme.InteractionState(
|
shape = BaseUITheme.InteractionState(
|
||||||
|
normal = defaultShape,
|
||||||
hovered = defaultShape,
|
hovered = defaultShape,
|
||||||
pressed = defaultShape,
|
pressed = defaultShape,
|
||||||
focused = defaultShape,
|
focused = defaultShape,
|
||||||
),
|
),
|
||||||
border = BaseUITheme.InteractionState(
|
border = BaseUITheme.InteractionState(
|
||||||
|
normal = BaseUITheme.Border(border.copy(alpha = 0.85f), 0.5.dp),
|
||||||
hovered = BaseUITheme.Border(border.copy(alpha = 0.85f), 0.5.dp),
|
hovered = BaseUITheme.Border(border.copy(alpha = 0.85f), 0.5.dp),
|
||||||
pressed = BaseUITheme.Border(border, 0.5.dp),
|
pressed = BaseUITheme.Border(border, 0.5.dp),
|
||||||
focused = BaseUITheme.Border(scheme.primary, 0.5.dp),
|
focused = BaseUITheme.Border(scheme.primary, 0.5.dp),
|
||||||
),
|
),
|
||||||
shadow = BaseUITheme.InteractionState(
|
shadow = BaseUITheme.InteractionState(
|
||||||
|
normal = BaseUITheme.Shadow(
|
||||||
|
9.dp,
|
||||||
|
true,
|
||||||
|
shadowColor.copy(alpha = 0.22f),
|
||||||
|
shadowColor.copy(alpha = 0.26f)
|
||||||
|
),
|
||||||
hovered = BaseUITheme.Shadow(
|
hovered = BaseUITheme.Shadow(
|
||||||
9.dp,
|
9.dp,
|
||||||
true,
|
true,
|
||||||
@ -540,21 +602,30 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
),
|
),
|
||||||
slider = SliderTheme(
|
slider = SliderTheme(
|
||||||
trackActiveColor = BaseUITheme.InteractionState(
|
trackActiveColor = BaseUITheme.InteractionState(
|
||||||
|
normal = scheme.primary,
|
||||||
hovered = scheme.primary,
|
hovered = scheme.primary,
|
||||||
pressed = scheme.primary,
|
pressed = scheme.primary,
|
||||||
focused = scheme.primary,
|
focused = scheme.primary,
|
||||||
),
|
),
|
||||||
trackInactiveColor = BaseUITheme.InteractionState(
|
trackInactiveColor = BaseUITheme.InteractionState(
|
||||||
|
normal = border.copy(alpha = 0.6f),
|
||||||
hovered = border.copy(alpha = 0.6f),
|
hovered = border.copy(alpha = 0.6f),
|
||||||
pressed = border.copy(alpha = 0.6f),
|
pressed = border.copy(alpha = 0.6f),
|
||||||
focused = border.copy(alpha = 0.6f),
|
focused = border.copy(alpha = 0.6f),
|
||||||
),
|
),
|
||||||
thumbColor = BaseUITheme.InteractionState(
|
thumbColor = BaseUITheme.InteractionState(
|
||||||
|
normal = scheme.primary,
|
||||||
hovered = scheme.primary,
|
hovered = scheme.primary,
|
||||||
pressed = scheme.primary,
|
pressed = scheme.primary,
|
||||||
focused = scheme.primary,
|
focused = scheme.primary,
|
||||||
),
|
),
|
||||||
thumbShadow = BaseUITheme.InteractionState(
|
thumbShadow = BaseUITheme.InteractionState(
|
||||||
|
normal = BaseUITheme.Shadow(
|
||||||
|
5.dp,
|
||||||
|
true,
|
||||||
|
scheme.primary.copy(alpha = 0.35f),
|
||||||
|
scheme.primary.copy(alpha = 0.4f)
|
||||||
|
),
|
||||||
hovered = BaseUITheme.Shadow(
|
hovered = BaseUITheme.Shadow(
|
||||||
8.dp,
|
8.dp,
|
||||||
true,
|
true,
|
||||||
@ -582,6 +653,12 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
colors = primaryColors,
|
colors = primaryColors,
|
||||||
shape = checkBoxShapeState,
|
shape = checkBoxShapeState,
|
||||||
shadow = BaseUITheme.InteractionState(
|
shadow = BaseUITheme.InteractionState(
|
||||||
|
normal = BaseUITheme.Shadow(
|
||||||
|
6.dp,
|
||||||
|
true,
|
||||||
|
scheme.primary.copy(alpha = 0.3f),
|
||||||
|
scheme.primary.copy(alpha = 0.35f)
|
||||||
|
),
|
||||||
hovered = BaseUITheme.Shadow(
|
hovered = BaseUITheme.Shadow(
|
||||||
8.dp,
|
8.dp,
|
||||||
true,
|
true,
|
||||||
@ -608,6 +685,12 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
colors = outlineColors,
|
colors = outlineColors,
|
||||||
shape = checkBoxShapeState,
|
shape = checkBoxShapeState,
|
||||||
shadow = BaseUITheme.InteractionState(
|
shadow = BaseUITheme.InteractionState(
|
||||||
|
normal = BaseUITheme.Shadow(
|
||||||
|
3.dp,
|
||||||
|
true,
|
||||||
|
shadowColor.copy(alpha = 0.15f),
|
||||||
|
shadowColor.copy(alpha = 0.18f)
|
||||||
|
),
|
||||||
hovered = BaseUITheme.Shadow(
|
hovered = BaseUITheme.Shadow(
|
||||||
5.dp,
|
5.dp,
|
||||||
true,
|
true,
|
||||||
@ -662,6 +745,7 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
),
|
),
|
||||||
listRowTile = BaseUITheme.ListRowTheme(
|
listRowTile = BaseUITheme.ListRowTheme(
|
||||||
background = BaseUITheme.AdvancedInteractionState(
|
background = BaseUITheme.AdvancedInteractionState(
|
||||||
|
normal = Brush.verticalGradient(listOf(Color.Transparent, Color.Transparent)),
|
||||||
hovered = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
hovered = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
||||||
pressed = Brush.verticalGradient(listOf(containerPressed, containerPressed)),
|
pressed = Brush.verticalGradient(listOf(containerPressed, containerPressed)),
|
||||||
focused = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
focused = Brush.verticalGradient(listOf(containerLighter, containerDarker)),
|
||||||
@ -679,6 +763,7 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
),
|
),
|
||||||
),
|
),
|
||||||
shape = BaseUITheme.AdvancedInteractionState(
|
shape = BaseUITheme.AdvancedInteractionState(
|
||||||
|
normal = RoundedCornerShape(8.dp),
|
||||||
hovered = RoundedCornerShape(8.dp),
|
hovered = RoundedCornerShape(8.dp),
|
||||||
pressed = RoundedCornerShape(8.dp),
|
pressed = RoundedCornerShape(8.dp),
|
||||||
focused = RoundedCornerShape(8.dp),
|
focused = RoundedCornerShape(8.dp),
|
||||||
@ -686,6 +771,7 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
disabled = RoundedCornerShape(8.dp),
|
disabled = RoundedCornerShape(8.dp),
|
||||||
),
|
),
|
||||||
border = BaseUITheme.AdvancedInteractionState(
|
border = BaseUITheme.AdvancedInteractionState(
|
||||||
|
normal = BaseUITheme.Border(Color.Transparent, 0.dp),
|
||||||
hovered = BaseUITheme.Border(Color.Transparent, 0.dp),
|
hovered = BaseUITheme.Border(Color.Transparent, 0.dp),
|
||||||
pressed = BaseUITheme.Border(Color.Transparent, 0.dp),
|
pressed = BaseUITheme.Border(Color.Transparent, 0.dp),
|
||||||
focused = BaseUITheme.Border(Color.Transparent, 0.dp),
|
focused = BaseUITheme.Border(Color.Transparent, 0.dp),
|
||||||
@ -693,6 +779,7 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
disabled = BaseUITheme.Border(Color.Transparent, 0.dp),
|
disabled = BaseUITheme.Border(Color.Transparent, 0.dp),
|
||||||
),
|
),
|
||||||
shadow = BaseUITheme.AdvancedInteractionState(
|
shadow = BaseUITheme.AdvancedInteractionState(
|
||||||
|
normal = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
|
||||||
hovered = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
|
hovered = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
|
||||||
pressed = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
|
pressed = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
|
||||||
focused = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
|
focused = BaseUITheme.Shadow(0.dp, false, Color.Transparent, Color.Transparent),
|
||||||
@ -701,6 +788,7 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
),
|
),
|
||||||
padding = PaddingValues(horizontal = 8.dp, vertical = 6.dp),
|
padding = PaddingValues(horizontal = 8.dp, vertical = 6.dp),
|
||||||
textStyle = BaseUITheme.AdvancedInteractionState(
|
textStyle = BaseUITheme.AdvancedInteractionState(
|
||||||
|
normal = TextStyle.Default,
|
||||||
hovered = TextStyle.Default,
|
hovered = TextStyle.Default,
|
||||||
pressed = TextStyle.Default,
|
pressed = TextStyle.Default,
|
||||||
focused = TextStyle.Default,
|
focused = TextStyle.Default,
|
||||||
@ -708,6 +796,7 @@ fun rememberBaseUITheme(): BaseUITheme {
|
|||||||
disabled = TextStyle.Default,
|
disabled = TextStyle.Default,
|
||||||
),
|
),
|
||||||
foreground = BaseUITheme.AdvancedInteractionState(
|
foreground = BaseUITheme.AdvancedInteractionState(
|
||||||
|
normal = scheme.onSurface,
|
||||||
hovered = scheme.onSurface,
|
hovered = scheme.onSurface,
|
||||||
pressed = scheme.onSurface,
|
pressed = scheme.onSurface,
|
||||||
focused = scheme.onSurface,
|
focused = scheme.onSurface,
|
||||||
@ -766,6 +855,7 @@ fun invertedButtonStyle(): BaseUITheme.ButtonStyle {
|
|||||||
|
|
||||||
return BaseUITheme.ButtonStyle(
|
return BaseUITheme.ButtonStyle(
|
||||||
colors = BaseUITheme.InteractionState(
|
colors = BaseUITheme.InteractionState(
|
||||||
|
normal = invertedColors,
|
||||||
hovered = invertedColors,
|
hovered = invertedColors,
|
||||||
pressed = pressedColors,
|
pressed = pressedColors,
|
||||||
focused = invertedColors,
|
focused = invertedColors,
|
||||||
|
|||||||
@ -562,7 +562,7 @@ private fun TrackListRow(
|
|||||||
isSelected -> rowTheme.background.selected
|
isSelected -> rowTheme.background.selected
|
||||||
isCurrentTrack && isCurrentTrackPlaying -> rowTheme.background.hovered
|
isCurrentTrack && isCurrentTrackPlaying -> rowTheme.background.hovered
|
||||||
isCurrentTrack -> rowTheme.background.focused
|
isCurrentTrack -> rowTheme.background.focused
|
||||||
else -> Brush.verticalGradient(listOf(Color.Transparent, Color.Transparent))
|
else -> rowTheme.background.normal
|
||||||
}
|
}
|
||||||
val highlightColor = Color.White.copy(
|
val highlightColor = Color.White.copy(
|
||||||
alpha = if (isLight) 0.9f else 0.06f
|
alpha = if (isLight) 0.9f else 0.06f
|
||||||
|
|||||||
@ -53,12 +53,11 @@ import androidx.compose.runtime.setValue
|
|||||||
import androidx.compose.ui.Alignment
|
import androidx.compose.ui.Alignment
|
||||||
import androidx.compose.ui.Modifier
|
import androidx.compose.ui.Modifier
|
||||||
import androidx.compose.ui.draw.clip
|
import androidx.compose.ui.draw.clip
|
||||||
|
import androidx.compose.ui.graphics.Color
|
||||||
import androidx.compose.ui.layout.ContentScale
|
import androidx.compose.ui.layout.ContentScale
|
||||||
import androidx.compose.ui.text.style.TextOverflow
|
import androidx.compose.ui.text.style.TextOverflow
|
||||||
import androidx.compose.ui.unit.dp
|
import androidx.compose.ui.unit.dp
|
||||||
import coil3.compose.AsyncImage
|
import coil3.compose.AsyncImage
|
||||||
import compose.icons.FeatherIcons
|
|
||||||
import compose.icons.feathericons.MoreVertical
|
|
||||||
import dev.krtirtho.spotube.core.audioplayer.QueueEntry
|
import dev.krtirtho.spotube.core.audioplayer.QueueEntry
|
||||||
import dev.krtirtho.spotube.core.di.rememberLogger
|
import dev.krtirtho.spotube.core.di.rememberLogger
|
||||||
import dev.krtirtho.spotube.core.ui.base.GhostIconButton
|
import dev.krtirtho.spotube.core.ui.base.GhostIconButton
|
||||||
@ -66,9 +65,13 @@ import dev.krtirtho.spotube.core.ui.base.LocalBaseUITheme
|
|||||||
import dev.krtirtho.spotube.core.ui.base.SecondaryIconButton
|
import dev.krtirtho.spotube.core.ui.base.SecondaryIconButton
|
||||||
import dev.krtirtho.spotube.core.ui.base.TextField
|
import dev.krtirtho.spotube.core.ui.base.TextField
|
||||||
import dev.krtirtho.spotube.core.ui.base.copyShape
|
import dev.krtirtho.spotube.core.ui.base.copyShape
|
||||||
|
import dev.krtirtho.spotube.core.ui.base.highlight
|
||||||
import dev.krtirtho.spotube.resources.iconsax.Iconsax
|
import dev.krtirtho.spotube.resources.iconsax.Iconsax
|
||||||
|
import dev.krtirtho.spotube.resources.iconsax.Iconsax3DotsMore
|
||||||
|
import dev.krtirtho.spotube.resources.iconsax.IconsaxDragHandle
|
||||||
import dev.krtirtho.spotube.resources.iconsax.IconsaxFilterSearch
|
import dev.krtirtho.spotube.resources.iconsax.IconsaxFilterSearch
|
||||||
import dev.krtirtho.spotube.resources.iconsax.IconsaxMusicSquareRemove
|
import dev.krtirtho.spotube.resources.iconsax.IconsaxMusicSquareRemove
|
||||||
|
import dev.krtirtho.spotube.resources.iconsax.IconsaxSetting
|
||||||
import dev.krtirtho.spotube.resources.iconsax.IconsaxTrash
|
import dev.krtirtho.spotube.resources.iconsax.IconsaxTrash
|
||||||
import org.koin.compose.viewmodel.koinViewModel
|
import org.koin.compose.viewmodel.koinViewModel
|
||||||
import sh.calvin.reorderable.ReorderableItem
|
import sh.calvin.reorderable.ReorderableItem
|
||||||
@ -251,6 +254,7 @@ private fun QueueItemRow(
|
|||||||
modifier = Modifier
|
modifier = Modifier
|
||||||
.fillMaxWidth()
|
.fillMaxWidth()
|
||||||
.clip(MaterialTheme.shapes.medium)
|
.clip(MaterialTheme.shapes.medium)
|
||||||
|
.highlight(LocalBaseUITheme.current.buttons.secondary.colors.normal.highlight)
|
||||||
.clickable(onClick = onPlayClick),
|
.clickable(onClick = onPlayClick),
|
||||||
shadowElevation = elevation,
|
shadowElevation = elevation,
|
||||||
tonalElevation = if (item.isCurrent) 2.dp else 0.dp,
|
tonalElevation = if (item.isCurrent) 2.dp else 0.dp,
|
||||||
@ -264,7 +268,7 @@ private fun QueueItemRow(
|
|||||||
verticalAlignment = Alignment.CenterVertically,
|
verticalAlignment = Alignment.CenterVertically,
|
||||||
) {
|
) {
|
||||||
Icon(
|
Icon(
|
||||||
FeatherIcons.MoreVertical,
|
Iconsax.IconsaxDragHandle,
|
||||||
contentDescription = if (reorderScope != null) "Reorder" else null,
|
contentDescription = if (reorderScope != null) "Reorder" else null,
|
||||||
modifier = Modifier
|
modifier = Modifier
|
||||||
.size(24.dp)
|
.size(24.dp)
|
||||||
@ -340,7 +344,7 @@ private fun QueueItemRow(
|
|||||||
modifier = Modifier.size(36.dp),
|
modifier = Modifier.size(36.dp),
|
||||||
) {
|
) {
|
||||||
Icon(
|
Icon(
|
||||||
FeatherIcons.MoreVertical,
|
Iconsax.Iconsax3DotsMore,
|
||||||
contentDescription = "More options",
|
contentDescription = "More options",
|
||||||
modifier = Modifier.size(18.dp),
|
modifier = Modifier.size(18.dp),
|
||||||
)
|
)
|
||||||
|
|||||||
@ -0,0 +1,128 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2026 Kingkor Roy Tirtho and Spotube Contributors
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package dev.krtirtho.spotube.resources.iconsax
|
||||||
|
|
||||||
|
import androidx.compose.ui.graphics.Color
|
||||||
|
import androidx.compose.ui.graphics.SolidColor
|
||||||
|
import androidx.compose.ui.graphics.vector.ImageVector
|
||||||
|
import androidx.compose.ui.graphics.vector.PathData
|
||||||
|
import androidx.compose.ui.graphics.vector.group
|
||||||
|
import androidx.compose.ui.graphics.vector.path
|
||||||
|
import androidx.compose.ui.unit.dp
|
||||||
|
|
||||||
|
val Iconsax.IconsaxDragHandle: ImageVector
|
||||||
|
get() {
|
||||||
|
if (_IconsaxDragHandle != null) {
|
||||||
|
return _IconsaxDragHandle!!
|
||||||
|
}
|
||||||
|
_IconsaxDragHandle = ImageVector.Builder(
|
||||||
|
name = "IconsaxDragHandle",
|
||||||
|
defaultWidth = 24.dp,
|
||||||
|
defaultHeight = 24.dp,
|
||||||
|
viewportWidth = 24f,
|
||||||
|
viewportHeight = 24f
|
||||||
|
).apply {
|
||||||
|
group(
|
||||||
|
clipPathData = PathData {
|
||||||
|
moveTo(0f, 0f)
|
||||||
|
horizontalLineToRelative(24f)
|
||||||
|
verticalLineToRelative(24f)
|
||||||
|
horizontalLineToRelative(-24f)
|
||||||
|
close()
|
||||||
|
}
|
||||||
|
) {
|
||||||
|
path(
|
||||||
|
fill = SolidColor(Color.White),
|
||||||
|
fillAlpha = 0.4f,
|
||||||
|
strokeAlpha = 0.4f
|
||||||
|
) {
|
||||||
|
moveTo(8f, 4f)
|
||||||
|
curveTo(6.9f, 4f, 6f, 4.9f, 6f, 6f)
|
||||||
|
curveTo(6f, 7.1f, 6.9f, 8f, 8f, 8f)
|
||||||
|
curveTo(9.1f, 8f, 10f, 7.1f, 10f, 6f)
|
||||||
|
curveTo(10f, 4.9f, 9.1f, 4f, 8f, 4f)
|
||||||
|
close()
|
||||||
|
}
|
||||||
|
path(
|
||||||
|
fill = SolidColor(Color.White),
|
||||||
|
fillAlpha = 0.4f,
|
||||||
|
strokeAlpha = 0.4f
|
||||||
|
) {
|
||||||
|
moveTo(16f, 4f)
|
||||||
|
curveTo(14.9f, 4f, 14f, 4.9f, 14f, 6f)
|
||||||
|
curveTo(14f, 7.1f, 14.9f, 8f, 16f, 8f)
|
||||||
|
curveTo(17.1f, 8f, 18f, 7.1f, 18f, 6f)
|
||||||
|
curveTo(18f, 4.9f, 17.1f, 4f, 16f, 4f)
|
||||||
|
close()
|
||||||
|
}
|
||||||
|
path(
|
||||||
|
fill = SolidColor(Color.White),
|
||||||
|
fillAlpha = 0.4f,
|
||||||
|
strokeAlpha = 0.4f
|
||||||
|
) {
|
||||||
|
moveTo(8f, 10f)
|
||||||
|
curveTo(6.9f, 10f, 6f, 10.9f, 6f, 12f)
|
||||||
|
curveTo(6f, 13.1f, 6.9f, 14f, 8f, 14f)
|
||||||
|
curveTo(9.1f, 14f, 10f, 13.1f, 10f, 12f)
|
||||||
|
curveTo(10f, 10.9f, 9.1f, 10f, 8f, 10f)
|
||||||
|
close()
|
||||||
|
}
|
||||||
|
path(
|
||||||
|
fill = SolidColor(Color.White),
|
||||||
|
fillAlpha = 0.4f,
|
||||||
|
strokeAlpha = 0.4f
|
||||||
|
) {
|
||||||
|
moveTo(16f, 10f)
|
||||||
|
curveTo(14.9f, 10f, 14f, 10.9f, 14f, 12f)
|
||||||
|
curveTo(14f, 13.1f, 14.9f, 14f, 16f, 14f)
|
||||||
|
curveTo(17.1f, 14f, 18f, 13.1f, 18f, 12f)
|
||||||
|
curveTo(18f, 10.9f, 17.1f, 10f, 16f, 10f)
|
||||||
|
close()
|
||||||
|
}
|
||||||
|
path(
|
||||||
|
fill = SolidColor(Color.White),
|
||||||
|
fillAlpha = 0.4f,
|
||||||
|
strokeAlpha = 0.4f
|
||||||
|
) {
|
||||||
|
moveTo(8f, 16f)
|
||||||
|
curveTo(6.9f, 16f, 6f, 16.9f, 6f, 18f)
|
||||||
|
curveTo(6f, 19.1f, 6.9f, 20f, 8f, 20f)
|
||||||
|
curveTo(9.1f, 20f, 10f, 19.1f, 10f, 18f)
|
||||||
|
curveTo(10f, 16.9f, 9.1f, 16f, 8f, 16f)
|
||||||
|
close()
|
||||||
|
}
|
||||||
|
path(
|
||||||
|
fill = SolidColor(Color.White),
|
||||||
|
fillAlpha = 0.4f,
|
||||||
|
strokeAlpha = 0.4f
|
||||||
|
) {
|
||||||
|
moveTo(16f, 16f)
|
||||||
|
curveTo(14.9f, 16f, 14f, 16.9f, 14f, 18f)
|
||||||
|
curveTo(14f, 19.1f, 14.9f, 20f, 16f, 20f)
|
||||||
|
curveTo(17.1f, 20f, 18f, 19.1f, 18f, 18f)
|
||||||
|
curveTo(18f, 16.9f, 17.1f, 16f, 16f, 16f)
|
||||||
|
close()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}.build()
|
||||||
|
|
||||||
|
return _IconsaxDragHandle!!
|
||||||
|
}
|
||||||
|
|
||||||
|
@Suppress("ObjectPropertyName")
|
||||||
|
private var _IconsaxDragHandle: ImageVector? = null
|
||||||
Loading…
Reference in New Issue
Block a user