#3170 made DeviceAudioPlayerQueue resolve StreamingUrlRepository eagerly in
a property initializer, but StreamingUrlRepository is constructed with the
AudioPlayerQueue (this queue). Koin recursed between the two definitions
until the stack overflowed, crashing the app at launch (SIGSEGV in
Koin's SingleInstanceFactory). The queue is common code, so every
platform was affected.
The dependency only existed for an iOS-only path that resolved every
queue entry to a direct stream URL, bypassing the local stream proxy.
That was an AVPlayer workaround; iOS now plays through VLC, which plays
the proxied streams like the other platforms, so the path is removed and
the queue is back to how it was before #3170. The iOS media session from
#3170 is kept.
Android Studio couldn't build the iOS app: resolving the videolan/vlckit
Swift package fails inside it (Xcode's source control service reports
"Communication with the service was interrupted"), ending in
"Missing package product 'VLCKit'". VLCKit's README only documents
CocoaPods and Carthage anyway.
- Podfile with MobileVLCKit 3.7.5 (iOS-only build, 233 MB instead of the
922 MB cross-platform VLCKit 4 binary); build iosApp.xcworkspace.
- VlcPlayerEngine ported to the MobileVLCKit 3 API: it has a real
"ended" state, so the stop bookkeeping and the post-resume seek
workaround needed for VLCKit 4 are gone. Buffering/ES-added
notifications keep arriving while playing, so "playing" is reported
whenever VLC is playing.
- NativePlayerListener.onBuffered removed: MobileVLCKit has no buffering
progress callback.
- Pods/ is ignored; AGENTS.md notes the pod install + workspace setup.
VLC on iOS plays every container, codec and protocol plugins return, so iOS
no longer needs special casing:
- Stream selection no longer ranks WebM/MKV/Ogg or DASH streams as
unplayable on iOS; the platform playability mechanism is removed.
- Opus in WebM is the default streaming format on every platform.
- Saved Opus/WebM preferences are no longer migrated to AAC on iOS.
- The streaming format picker offers all formats on iOS.
AVPlayer misreads the duration of some fragmented MP4 streams (it reports
double the real length, leaving the second half silent and never ending the
track). Playback on iOS now goes through VLCKit 4, added as a Swift package
pinned to videolan/vlckit@6b87735.
- NativePlayerEngine (iosMain): single-media engine contract that Swift
implements and registers at launch; VLCKit ships as an SPM binary target,
so it can't be bound with cinterop from Gradle.
- AudioPlayer.ios.kt: rewritten on the engine. Playlist, loop modes, shuffle
and auto-advance live in Kotlin, mirroring the JVM player (the old iOS
player never advanced to the next track).
- VlcPlayerEngine.swift: VLCKit-backed engine. VLCKit 4 has no "ended" state,
so natural ends are told apart from requested stops; after a pause/resume
it stops reporting time, so a no-op seek restores position updates.
384 MB left little headroom for large libraries and long sessions. It is
a ceiling, not a reservation: the serial GC only grows the heap to what
is live.
TrackList rendered every loaded track inside one LazyColumn item, so all
rows stayed composed and recomposed together; scrolling ~1350 saved
tracks exhausted the desktop heap (#3200). Rows are now separate lazy
items and the card is drawn once behind them. Only the current row
depends on the playing state, the saved tracks screen no longer reloads
from page 1 whenever a page arrives, cached tracks are streamed in 64 KB
chunks instead of read whole, and queue loading/restoring maps entries
in one pass instead of quadratically.
Desktop kept full-size embedded covers for local files and serialized
them as JSON number arrays into the local media index and the queue,
which is persisted on every change (#3193). Covers are now shrunk to
160 px like on Android, the queue no longer persists them (restore fills
them in from the index), and store files already bloated past 8 MB are
dropped instead of loaded.
Lists keyed on plugin ids crashed on blank or repeated ids (#3196); they
now go through uniqueLazyKeys. Queue persistence failures are logged
instead of crashing the app, a likely cause of #3198.
Fixes#3200Fixes#3193Fixes#3196
Compose Resources' getString/getPluralString/getStringArray call
getSystemResourceEnvironment() on every lookup, which on desktop asks
Skiko for the system theme. On Linux that is a blocking D-Bus call to the
desktop portal on the calling thread, and from a background coroutine it
segfaulted the GraalVM AppImage on Fedora GNOME when installing a plugin
from the Welcome screen.
Strings never depend on the theme, so app code now uses wrappers in
core/i18n that reuse the resource environment the UI already computed
(published by AppLocaleProvider), falling back to the library lookup
before anything is composed. A test guards against importing the library
getters again.
Fixes#3183
- The host sends its source for the current song and the next two with
every anchor, so guests switch to the same recording before the song
starts. Guests drop the cached audio and stream URL for a re-pinned
song and reload it.
- Pins are retried once the room's queue arrives, instead of being lost
when a guest joins before the queue.
- A guest that finishes a song a little early waits for the host instead
of jumping back to the old song, and guests don't start endless
playback on their own.
- Position tracking restarts on every song change, ignoring stale
reports from the previous song.
- The device queue keeps its queue and current-entry flows live all the
time. With WhileSubscribed they went stale when nothing on screen
watched them, and the stream proxy answered 404 for queued tracks.
- Simulation tests run on the real device queue, cover recording
switches, early song ends, idle CPU use and a long soak session.
The jam room server now lives in https://github.com/team-spotube/jam-server.
Remove jam-server/ and its deploy workflow, and point code comments, test
instructions, AGENTS.md and the self-hosting note (all locales) at the new
repository.
Security:
- Participants connect with a per-room key derived from a random per-install
secret; others only see an id derived from it, so nobody can reconnect as
someone else (including the host).
- "create" only works on a fresh code or for the room's own host, so empty
rooms can't be taken over.
- Per-socket message and queue budgets disconnect clients that flood; the
host throttles itself well under them.
- Bans also cover the device: a hashed digest of device traits combined with
the network, stored only as an opaque per-room value. Earlier members are
never caught by someone else's ban.
- Peer queue items and suggestions are sanitized (streaming tracks only, no
URLs, https covers); suggestions are credited to the server-attested sender;
local file paths go out as opaque ids. Names are cleaned server-side.
- Room codes and keys use a secure random source; the deploy workflow is
read-only.
Names:
- Participants get a stable generated name ("Mellow Otter") per install, and
can pick their own on the Jam screen or in Jam settings. The participant
list marks "(you)".
Also translate the Jam strings into all locales and add tests for the above.
- Add jam-server/: a Cloudflare Worker with one Durable Object per room code.
It tracks membership, host handoff and kicks/bans, keeps the queue for late
joiners, routes guest commands to the host and serves the room clock.
- Sync playback: devices estimate the server clock, the host sends position
anchors in server time, guests follow by nudging playback rate (seeking only
when far off) and stream the host's audio source when they share a plugin.
- Seek, play/pause, skip and jump apply to the whole room.
- Recover from network loss instead of crashing: socket failures reconnect
with backoff, silent sockets are detected, and an expired room is recreated
by its host.
- Keep cost and battery low: anchors only on change (plus host drift and a
60 s heartbeat), kept in memory rather than storage, free runtime keep-alives
once a minute, rare clock re-syncs, and no polling while paused or buffering.
- Remove the MQTT broker settings and libraries.
- Add sync unit tests, client/session integration tests (JAM_TEST_URL) and a
network-loss test, plus a deploy workflow for the server.
Read sheet progress in draw/derived scopes instead of composition so a
drag no longer recomposes the player every frame, keep the expanded
player, floating player and bottom bar composed once shown instead of
building them mid-drag, and settle with a spring that carries fling
velocity. Add a drag test for CompactPlayerOverlay.
Initialize NewPipeDownloader once per process so recreating the Activity
no longer opens a second DataStore on spotube_cookies.preferences_pb.
Kill the process after PlaybackService shuts down on task removal so the
proxy server, MQTT client and singletons don't linger in the background.
Compose's isSystemInDarkTheme never updates under the Tao window, so Theme.SYSTEM
stayed light. Use Nucleus' darkmode-detector on JVM and keep Compose's check on mobile.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The proxy copied every upstream header, duplicating Content-Length, which VLC
rejects. Forward only the range/validator headers. Bump vlcj-bundler to 0.2.1,
which bundles the Matroska demuxer needed for WebM. Make StreamingUrlRepository's
platform injectable and add VLC log switch via DebugConfig.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
A beta is the stable build released as <version>-beta.N, with N set via
betaNumber in composeApp/build.gradle.kts. Betas and stable releases are
drafts; only nightly publishes immediately.
accounts.spotify.com rejected iOS logins ("Oops, something went wrong") because
the WebView sent WKWebView's default User-Agent, which lacks Safari's
"Version/x ... Safari/604.1" and reads as an embedded browser. The random
User-Agent header never reached any request: the screen replaces the content
before it loads.
Have WebKit build Safari's exact UA (with its frozen OS version) via a probe
WKWebView using Safari's applicationNameForUserAgent, prime it at startup and
apply it through webSettings.customUserAgentString so every request uses it.
AVPlayer can't open WebM/Ogg or DASH, so the default opus/webm stream failed
silently on iOS.
- Rank streams the platform's player can play above format/quality prefs
- Default iOS streaming to aac/mp4, migrate saved WebM/Ogg prefs on iOS and
hide unplayable formats in the picker (desktop/Android keep opus/webm)
- Normalize codec/container names on iOS like androidJvm (mp4a -> aac, m4a -> mp4)
- Wait up to 30s for the audio plugin to load when resolving, so the queue
restored at startup isn't failed permanently before plugins are ready
CIO reports a failed bind from its accept coroutine; unhandled, that
exception terminates the process on Kotlin/Native before the port fallback
can run, so relaunching iOS shortly after playback crashed (EADDRINUSE).
Contain it with a parent CoroutineExceptionHandler and enable reuseAddress
so the preferred port can be rebound while old connections are in TIME_WAIT.
newSingleThreadContext threads get only 512 KiB of stack on iOS, while
QuickJS may recurse ~6 MiB deep when compiling a plugin, so the app crashed
with SIGBUS at startup once a plugin was installed. Host the dispatcher on an
NSThread with an 8 MiB stack, matching JVM/Android.
On iOS the CIO client engine competed with Darwin as the default engine and
has no TLS on Kotlin/Native, so HTTPS requests (e.g. plugin discovery) failed.
Remove ktor-client-cio and build every client through a Koin-provided
HttpClientFactory that owns one client on the platform default engine
(Darwin on iOS, OkHttp on Android/desktop). Consumers use the shared
default/json clients or derive their own via create { }, sharing the engine.
Several dependencies (coil 3.5.0, millennium, mqtt/ditchoom, composeunstyled,
markdown-renderer, composewebview, kmp-zip, filekit) now ship klibs built with
Kotlin 2.4, which Kotlin/Native 2.3 refuses to read, breaking the iOS build.
- Bump zipline (1.28.0), mokkery (3.5.1) and ksp (2.3.12) for the new compiler
- Type TOP_LEVEL_ROUTES as Set<NavKey> (Kotlin 2.4 inferred Set<Any>)
- Import ComposeApp in iOSApp.swift, which uses ExternalUriHandler
- Flatpak manifest (GNOME 51, libvlc built from source) installing from a new
portable spotube-linux-<version>-<arch>.tar.xz, shared with the AUR package
- Release workflow builds and attaches the Linux tarballs for x86_64 and aarch64
- Package files are JMustache templates rendered by :composeApp:renderPackaging<Target>
with the version, release asset checksums and git-cliff release notes; the
metainfo release history is generated
- Publish workflow (workflow_dispatch, release tag input) renders once and pushes to
Flathub, the AUR, WinGet (PR from team-spotube/winget-pkgs) and Chocolatey
- Chocolatey and WinGet updated for the NSIS installer
- Downloads resolve streams with the user's download format/quality via a
new StreamRequest instead of the streaming settings, and bypass the
playback stream-URL cache in both directions
- Downloads only consider progressive streams; DASH/HLS manifests were
previously saved as-is instead of audio
- NewPipe: map AAC "mp4a.40.x"/"m4a" to the advertised "aac"/"mp4" so real
AAC streams can match (previously the hard-coded aac/mp4 manifests always
won), report each stream's real delivery method, skip streams without a
format or non-URL content
- Fail the download on non-2xx responses, on a range request answered with
a full 200, and on video/* content, with localized reasons, instead of
writing the response body to disk
- Save AAC as .m4a
- Tests for request overrides, manifest exclusion and cache isolation
PlaybackService.onCreate runs on the main thread and called
runBlocking { getString(...) } for its notification strings. Compose
resources share one in-flight load per strings file (AsyncCache creates the
Deferred in the caller's scope); when App()'s stringResource started that
load on the main dispatcher first, blocking main to await it deadlocked and
the first frame never rendered. Timing-dependent, so mostly seen under the
debugger.
Create the notification channel immediately under the app name and update
its localized name/description from serviceScope. The short-lived
placeholder notification no longer carries localized text.
Downloads
- Show the real download folder: "Current folder: <path> (default)" in
settings instead of the misleading "default music folder", and a
"Saved to <path>" line on the Downloads screen
- Register finished downloads with Android's MediaStore (MediaScanner) so
music players and the Files app see them immediately
- Add tagged logs across the download path to diagnose format/quality
selection: raw NewPipe streams ([Streams]), every selection candidate
with its rank key and fallback warnings ([Resolve]), and per-download
enqueue prefs, resolved stream, HEAD/GET status + content type, segment
responses and written vs expected bytes ([Download])
Connect status
- Mobile Home keeps its Devices / Group Jam / Support icons (Jam now uses
the sound icon) and shows a slim banner only while remote-controlling a
device or in a Jam ("Playing on krtx", "Hosting · 3 listeners")
- Sidebar Devices / Group Jam rows get a live dot and status line
- New ConnectStatusViewModel feeds both
Remote control settings
- Extract "Allow remote control" and "Device name" into shared
remoteControlSettingCards, used by Playback settings and a new
"This device" section on the Devices screen
- Remove the unused "Enable Connect" setting and its strings
- Redesign RemoteControlScreen to match the expanded player: artwork sized
to fit, side-by-side queue panel on wide screens, proper connecting /
disconnected / error states, "Playing on <device>" subtitle
- Seek and volume sliders keep local drag state and only commit on release
(volume throttled while dragging) instead of sending a command per frame
- Redesign DevicesScreen with the settings card components, a connected
device card, error banner and empty state; ViewModels expose one UiState
- Fix tapping an already-connected device doing nothing; reopen its remote
screen instead, and switch devices by disconnecting first
- Fix the controller getting stuck in Connecting after the host denies a
request: Ktor never delivers Close frames to `incoming`, so detect the
close reason after the receive loop ends
- Fix a UI freeze when leaving the devices screen on desktop: run discovery
(and JmDNS's blocking close/resolve) on Dispatchers.IO
- Advertise the LAN address of the default-route interface on desktop;
dns-sd-kt otherwise picks any site-local address, e.g. a Docker bridge