spotube/iosApp/Podfile.lock
Kingkor Roy Tirtho e02c1b73b4 fix(ios): use MobileVLCKit from CocoaPods instead of a git Swift package
Android Studio couldn't build the iOS app: resolving the videolan/vlckit
Swift package fails inside it (Xcode's source control service reports
"Communication with the service was interrupted"), ending in
"Missing package product 'VLCKit'". VLCKit's README only documents
CocoaPods and Carthage anyway.

- Podfile with MobileVLCKit 3.7.5 (iOS-only build, 233 MB instead of the
  922 MB cross-platform VLCKit 4 binary); build iosApp.xcworkspace.
- VlcPlayerEngine ported to the MobileVLCKit 3 API: it has a real
  "ended" state, so the stop bookkeeping and the post-resume seek
  workaround needed for VLCKit 4 are gone. Buffering/ES-added
  notifications keep arriving while playing, so "playing" is reported
  whenever VLC is playing.
- NativePlayerListener.onBuffered removed: MobileVLCKit has no buffering
  progress callback.
- Pods/ is ignored; AGENTS.md notes the pod install + workspace setup.
2026-11-03 17:57:55 +06:00

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PODS:
- MobileVLCKit (3.7.5)
DEPENDENCIES:
- MobileVLCKit (= 3.7.5)
SPEC REPOS:
trunk:
- MobileVLCKit
SPEC CHECKSUMS:
MobileVLCKit: 9fb4475cd820b2d271ac394d5d7ba18c525332ab
PODFILE CHECKSUM: 6dfb07dbc8a64d0c6fe7231a81687c56f08e8250
COCOAPODS: 1.16.2