mirror of
https://github.com/KRTirtho/spotube.git
synced 2025-09-13 07:55:18 +00:00
413 lines
12 KiB
Dart
413 lines
12 KiB
Dart
import 'dart:async';
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import 'package:collection/collection.dart';
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'package:palette_generator/palette_generator.dart';
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import 'package:piped_client/piped_client.dart';
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import 'package:spotify/spotify.dart';
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import 'package:spotube/components/shared/image/universal_image.dart';
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import 'package:spotube/models/local_track.dart';
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import 'package:spotube/models/spotube_track.dart';
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import 'package:spotube/provider/blacklist_provider.dart';
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import 'package:spotube/provider/palette_provider.dart';
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import 'package:spotube/provider/proxy_playlist/next_fetcher_mixin.dart';
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import 'package:spotube/provider/proxy_playlist/proxy_playlist.dart';
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import 'package:spotube/provider/user_preferences_provider.dart';
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import 'package:spotube/services/audio_player/audio_player.dart';
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import 'package:spotube/services/audio_services/audio_services.dart';
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import 'package:spotube/utils/persisted_state_notifier.dart';
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import 'package:spotube/utils/type_conversion_utils.dart';
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/// Things to implement:
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/// * [x] Sponsor-Block skip
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/// * [x] Prefetch next track as [SpotubeTrack] on 80% of current track
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/// * [ ] Mixed Queue containing both [SpotubeTrack] and [LocalTrack]
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/// * [ ] Modification of the Queue
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/// * [x] Add track at the end
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/// * [x] Add track at the beginning
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/// * [x] Remove track
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/// * [ ] Reorder track
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/// * [x] Caching and loading of cache of tracks
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/// * [x] Shuffling
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/// * [x] loop => playlist, track, none
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/// * [ ] Alternative Track Source
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/// * [x] Blacklisting of tracks and artist
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///
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/// Don'ts:
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/// * It'll not have any proxy method for [SpotubeAudioPlayer]
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/// * It'll not store any sort of player state e.g playing, paused, shuffled etc
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/// * For that, use [SpotubeAudioPlayer]
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class ProxyPlaylistNotifier extends PersistedStateNotifier<ProxyPlaylist>
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with NextFetcher {
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final Ref ref;
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late final AudioServices notificationService;
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UserPreferences get preferences => ref.read(userPreferencesProvider);
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BlackListNotifier get blacklist =>
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ref.read(BlackListNotifier.provider.notifier);
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static final provider =
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StateNotifierProvider<ProxyPlaylistNotifier, ProxyPlaylist>(
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(ref) => ProxyPlaylistNotifier(ref),
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);
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static AlwaysAliveRefreshable<ProxyPlaylistNotifier> get notifier =>
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provider.notifier;
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ProxyPlaylistNotifier(this.ref) : super(ProxyPlaylist({}), "playlist") {
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() async {
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notificationService = await AudioServices.create(ref, this);
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audioPlayer.activeSourceChangedStream.listen((newActiveSource) {
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final newActiveTrack =
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mapSourcesToTracks([newActiveSource]).firstOrNull;
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if (newActiveTrack == null ||
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newActiveTrack.id == state.activeTrack?.id) {
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return;
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}
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notificationService.addTrack(newActiveTrack);
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state = state.copyWith(
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active: state.tracks
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.toList()
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.indexWhere((element) => element.id == newActiveTrack.id),
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);
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if (preferences.albumColorSync) {
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updatePalette();
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}
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});
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audioPlayer.shuffledStream.listen((event) {
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final newlyOrderedTracks = mapSourcesToTracks(audioPlayer.sources);
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final newActiveIndex = newlyOrderedTracks.indexWhere(
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(element) => element.id == state.activeTrack?.id,
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);
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if (newActiveIndex == -1) return;
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state = state.copyWith(
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tracks: newlyOrderedTracks.toSet(),
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active: newActiveIndex,
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);
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});
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bool isPreSearching = false;
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audioPlayer.percentCompletedStream(60).listen((percent) async {
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if (isPreSearching || audioPlayer.currentSource == null) return;
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try {
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isPreSearching = true;
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// TODO: Make repeat mode sensitive changes later
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final oldTrack =
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mapSourcesToTracks([audioPlayer.nextSource!]).firstOrNull;
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final track = await ensureSourcePlayable(audioPlayer.nextSource!);
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if (track != null) {
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state = state.copyWith(tracks: mergeTracks([track], state.tracks));
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}
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/// Sometimes fetching can take a lot of time, so we need to check
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/// if next source is playable or not at 99% progress. If not, then
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/// it'll be paused automatically
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///
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/// After fetching the nextSource and replacing it, we need to check
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/// if the player is paused or not. If it is paused, then we need to
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/// resume it to skip to next track
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if (audioPlayer.isPaused) {
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await audioPlayer.resume();
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}
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if (oldTrack != null && track != null) {
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await storeTrack(
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oldTrack,
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track,
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);
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}
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} finally {
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isPreSearching = false;
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}
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});
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// player stops at 99% if nextSource is still not playable
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audioPlayer.percentCompletedStream(99).listen((_) async {
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if (audioPlayer.nextSource == null ||
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isPlayable(audioPlayer.nextSource!)) return;
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await audioPlayer.pause();
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});
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}();
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}
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Future<SpotubeTrack?> ensureSourcePlayable(String source) async {
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if (isPlayable(source)) return null;
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final track = mapSourcesToTracks([source]).firstOrNull;
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if (track == null || track is LocalTrack) {
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return null;
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}
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final nthFetchedTrack = switch (track.runtimeType) {
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SpotubeTrack => track as SpotubeTrack,
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_ => await SpotubeTrack.fetchFromTrack(track, preferences),
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};
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await audioPlayer.replaceSource(
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source,
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nthFetchedTrack.ytUri,
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);
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return nthFetchedTrack;
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}
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// Basic methods for adding or removing tracks to playlist
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Future<void> addTrack(Track track) async {
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if (blacklist.contains(track)) return;
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state = state.copyWith(tracks: {...state.tracks, track});
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await audioPlayer.addTrack(makeAppropriateSource(track));
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}
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Future<void> addTracks(Iterable<Track> tracks) async {
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tracks = blacklist.filter(tracks).toList() as List<Track>;
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state = state.copyWith(tracks: {...state.tracks, ...tracks});
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for (final track in tracks) {
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await audioPlayer.addTrack(makeAppropriateSource(track));
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}
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}
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// TODO: Safely Remove playing tracks
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Future<void> removeTrack(String trackId) async {
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final track =
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state.tracks.firstWhereOrNull((element) => element.id == trackId);
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if (track == null) return;
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state = state.copyWith(tracks: {...state.tracks..remove(track)});
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final index = audioPlayer.sources.indexOf(makeAppropriateSource(track));
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if (index == -1) return;
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await audioPlayer.removeTrack(index);
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}
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Future<void> removeTracks(Iterable<String> tracksIds) async {
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final tracks =
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state.tracks.where((element) => tracksIds.contains(element.id));
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state = state.copyWith(tracks: {
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...state.tracks..removeWhere((element) => tracksIds.contains(element.id))
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});
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for (final track in tracks) {
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final index = audioPlayer.sources.indexOf(makeAppropriateSource(track));
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if (index == -1) continue;
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await audioPlayer.removeTrack(index);
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}
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}
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Future<void> load(
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Iterable<Track> tracks, {
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int initialIndex = 0,
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bool autoPlay = false,
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}) async {
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tracks = blacklist.filter(tracks).toList() as List<Track>;
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final addableTrack = await SpotubeTrack.fetchFromTrack(
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tracks.elementAt(initialIndex),
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preferences,
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);
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state = state.copyWith(
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tracks: mergeTracks([addableTrack], tracks),
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active: initialIndex,
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);
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await audioPlayer.openPlaylist(
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state.tracks.map(makeAppropriateSource).toList(),
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initialIndex: initialIndex,
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autoPlay: autoPlay,
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);
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await storeTrack(
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tracks.elementAt(initialIndex),
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addableTrack,
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);
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}
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Future<void> jumpTo(int index) async {
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final oldTrack =
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mapSourcesToTracks([audioPlayer.currentSource!]).firstOrNull;
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state = state.copyWith(active: index);
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await audioPlayer.pause();
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final track = await ensureSourcePlayable(audioPlayer.sources[index]);
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if (track != null) {
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state = state.copyWith(
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tracks: mergeTracks([track], state.tracks),
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active: index,
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);
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}
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await audioPlayer.jumpTo(index);
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if (oldTrack != null && track != null) {
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await storeTrack(
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oldTrack,
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track,
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);
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}
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}
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Future<void> jumpToTrack(Track track) async {
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final index =
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state.tracks.toList().indexWhere((element) => element.id == track.id);
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if (index == -1) return;
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await jumpTo(index);
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}
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// TODO: add safe guards for active/playing track that needs to be moved
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Future<void> moveTrack(int oldIndex, int newIndex) async {
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if (oldIndex == newIndex ||
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newIndex < 0 ||
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oldIndex < 0 ||
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newIndex > state.tracks.length - 1 ||
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oldIndex > state.tracks.length - 1) return;
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final tracks = state.tracks.toList();
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final track = tracks.removeAt(oldIndex);
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tracks.insert(newIndex, track);
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state = state.copyWith(tracks: {...tracks});
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await audioPlayer.moveTrack(oldIndex, newIndex);
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}
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Future<void> addTracksAtFirst(Iterable<Track> tracks) async {
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tracks = blacklist.filter(tracks).toList() as List<Track>;
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final destIndex = state.active != null ? state.active! + 1 : 0;
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final newTracks = state.tracks.toList()..insertAll(destIndex, tracks);
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state = state.copyWith(tracks: newTracks.toSet());
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tracks.forEachIndexed((index, track) async {
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audioPlayer.addTrackAt(
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makeAppropriateSource(track),
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destIndex + index,
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);
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});
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}
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Future<void> populateSibling() async {}
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Future<void> swapSibling(PipedSearchItem video) async {}
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Future<void> next() async {
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if (audioPlayer.nextSource == null) return;
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final oldTrack = mapSourcesToTracks([audioPlayer.nextSource!]).firstOrNull;
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state = state.copyWith(
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active: state.tracks
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.toList()
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.indexWhere((element) => element.id == oldTrack?.id),
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);
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await audioPlayer.pause();
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final track = await ensureSourcePlayable(audioPlayer.nextSource!);
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if (track != null) {
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state = state.copyWith(
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tracks: mergeTracks([track], state.tracks),
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active: state.tracks
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.toList()
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.indexWhere((element) => element.id == track.id),
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);
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}
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await audioPlayer.skipToNext();
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if (oldTrack != null && track != null) {
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await storeTrack(
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oldTrack,
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track,
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);
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}
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}
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Future<void> previous() async {
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if (audioPlayer.previousSource == null) return;
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final oldTrack =
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mapSourcesToTracks([audioPlayer.previousSource!]).firstOrNull;
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state = state.copyWith(
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active: state.tracks
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.toList()
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.indexWhere((element) => element.id == oldTrack?.id),
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);
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await audioPlayer.pause();
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final track = await ensureSourcePlayable(audioPlayer.previousSource!);
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if (track != null) {
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state = state.copyWith(
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tracks: mergeTracks([track], state.tracks),
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active: state.tracks
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.toList()
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.indexWhere((element) => element.id == track.id),
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);
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}
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await audioPlayer.skipToPrevious();
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if (oldTrack != null && track != null) {
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await storeTrack(
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oldTrack,
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track,
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);
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}
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}
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Future<void> stop() async {
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state = ProxyPlaylist({});
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await audioPlayer.stop();
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}
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Future<void> updatePalette() {
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return Future.microtask(() async {
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final activeTrack = state.tracks.firstWhereOrNull(
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(track) =>
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track is SpotubeTrack && track.ytUri == audioPlayer.currentSource,
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);
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if (activeTrack == null) return;
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final palette = await PaletteGenerator.fromImageProvider(
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UniversalImage.imageProvider(
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TypeConversionUtils.image_X_UrlString(
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activeTrack.album?.images,
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placeholder: ImagePlaceholder.albumArt,
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),
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height: 50,
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width: 50,
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),
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);
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ref.read(paletteProvider.notifier).state = palette;
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});
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}
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@override
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set state(state) {
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super.state = state;
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if (state.tracks.isEmpty && ref.read(paletteProvider) != null) {
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ref.read(paletteProvider.notifier).state = null;
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}
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}
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@override
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onInit() {
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if (state.tracks.isEmpty) return null;
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return load(
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state.tracks,
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initialIndex: state.active ?? 0,
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autoPlay: false,
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);
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}
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@override
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FutureOr<ProxyPlaylist> fromJson(Map<String, dynamic> json) {
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return ProxyPlaylist.fromJson(json);
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}
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@override
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Map<String, dynamic> toJson() {
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final json = state.toJson();
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return json;
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}
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}
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