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AVPlayer misreads the duration of some fragmented MP4 streams (it reports double the real length, leaving the second half silent and never ending the track). Playback on iOS now goes through VLCKit 4, added as a Swift package pinned to videolan/vlckit@6b87735. - NativePlayerEngine (iosMain): single-media engine contract that Swift implements and registers at launch; VLCKit ships as an SPM binary target, so it can't be bound with cinterop from Gradle. - AudioPlayer.ios.kt: rewritten on the engine. Playlist, loop modes, shuffle and auto-advance live in Kotlin, mirroring the JVM player (the old iOS player never advanced to the next track). - VlcPlayerEngine.swift: VLCKit-backed engine. VLCKit 4 has no "ended" state, so natural ends are told apart from requested stops; after a pause/resume it stops reporting time, so a no-op seek restores position updates. |
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