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Read sheet progress in draw/derived scopes instead of composition so a drag no longer recomposes the player every frame, keep the expanded player, floating player and bottom bar composed once shown instead of building them mid-drag, and settle with a spring that carries fling velocity. Add a drag test for CompactPlayerOverlay. |
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| .. | ||
| graalvm | ||
| icons | ||
| src | ||
| build.gradle.kts | ||
| Cargo.lock | ||
| Cargo.toml | ||
| proguard-rules.pro | ||