spotube/iosApp/iosApp/VlcPlayerEngine.swift
sibylla canton c9ed9489e3 fix(ios): configure audio session before playback
Co-authored-by: Copilot App <223556219+Copilot@users.noreply.github.com>
2026-11-03 16:10:58 +01:00

223 lines
7.1 KiB
Swift

// Copyright (C) 2026 Kingkor Roy Tirtho and Spotube Contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
import AVFoundation
import ComposeApp
import Foundation
import MobileVLCKit
/// Registers the MobileVLCKit engine with the shared Kotlin `AudioPlayer`. Call before the first
/// `ComposeView` is created.
func registerNativePlayerEngine() {
NativePlayerRegistry.shared.factory = VlcPlayerEngineFactory()
}
final class VlcPlayerEngineFactory: NSObject, NativePlayerEngineFactory {
func create() -> NativePlayerEngine {
VlcPlayerEngine()
}
}
/// Plays one URL at a time with MobileVLCKit. The Kotlin `AudioPlayer` owns the playlist; see
/// `NativePlayerEngine.kt` for the contract.
///
/// Every VLC call is made on the main queue, in the order the Kotlin side issued it.
final class VlcPlayerEngine: NSObject, NativePlayerEngine, VLCMediaPlayerDelegate {
private let player = VLCMediaPlayer()
private let audioSession = AVAudioSession.sharedInstance()
private var listener: NativePlayerListener?
private var released = false
private var rate: Float = 1
private var volumePercent: Int32 = 100
private var lastReportedDurationMs: Int64 = 0
private var lastReportedState: NativePlayerState?
override init() {
super.init()
player.delegate = self
}
// MARK: NativePlayerEngine
func setListener(listener: NativePlayerListener?) {
onMain { self.listener = listener }
}
func load(url: String, autoPlay: Bool, startPositionMs: Int64) {
onMain {
guard !self.released else { return }
guard let mediaUrl = URL(string: url) else {
self.listener?.onError(message: "Invalid URL: \(url)")
return
}
let media = VLCMedia(url: mediaUrl)
if startPositionMs > 0 {
media.addOption(":start-time=\(Double(startPositionMs) / 1000.0)")
}
self.lastReportedDurationMs = 0
self.player.media = media
self.applyPlaybackSettings()
self.report(.opening)
if autoPlay { self.startPlayback() }
}
}
func play() {
onMain {
guard !self.released else { return }
self.startPlayback()
}
}
func pause() {
onMain {
guard !self.released, self.player.isPlaying else { return }
self.player.pause()
}
}
func stop() {
onMain {
guard !self.released else { return }
self.player.stop()
}
}
func seekTo(positionMs: Int64) {
onMain {
guard !self.released, self.player.isSeekable else { return }
self.player.time = VLCTime(number: NSNumber(value: positionMs))
}
}
func setVolume(volume: Float) {
onMain {
self.volumePercent = Int32((min(max(volume, 0), 1) * 100).rounded())
self.player.audio?.volume = self.volumePercent
}
}
func setRate(rate: Float) {
onMain {
self.rate = rate
self.player.rate = rate
}
}
func destroy() {
onMain {
guard !self.released else { return }
self.released = true
self.player.delegate = nil
self.player.stop()
self.player.media = nil
do {
try self.audioSession.setActive(false, options: .notifyOthersOnDeactivation)
} catch {
self.listener?.onError(message: "Could not deactivate audio session: \(error.localizedDescription)")
}
self.listener = nil
}
}
// MARK: VLCMediaPlayerDelegate
func mediaPlayerStateChanged(_ aNotification: Notification) {
onMain {
guard !self.released else { return }
switch self.player.state {
case .opening:
self.report(.opening)
case .buffering, .esAdded:
// MobileVLCKit keeps sending these while it plays; only a stall counts as buffering.
self.report(self.player.isPlaying ? .playing : .buffering)
case .playing:
self.report(.playing)
case .paused:
self.report(.paused)
case .ended:
self.report(.ended)
case .stopped:
self.report(.idle)
case .error:
self.listener?.onError(message: "VLC could not play this media")
self.report(.idle)
default:
break
}
}
}
func mediaPlayerTimeChanged(_ aNotification: Notification) {
onMain {
guard !self.released else { return }
// Time only advances while playing, whatever the last state notification said.
if self.player.isPlaying { self.report(.playing) }
self.reportDuration()
if let ms = self.player.time.value?.int64Value, ms >= 0 {
self.listener?.onTime(positionMs: ms)
}
}
}
// MARK: Internals
private func startPlayback() {
do {
try audioSession.setCategory(.playback, mode: .default, options: [])
} catch {
listener?.onError(message: "Could not configure audio session: \(error.localizedDescription)")
return
}
do {
try audioSession.setActive(true)
} catch {
listener?.onError(message: "Could not activate audio session: \(error.localizedDescription)")
return
}
applyPlaybackSettings()
player.play()
}
/// Sends [state] to Kotlin unless it was the last one sent.
private func report(_ state: NativePlayerState) {
guard state != lastReportedState else { return }
lastReportedState = state
if state == .playing {
applyPlaybackSettings()
reportDuration()
}
listener?.onState(state: state)
}
private func applyPlaybackSettings() {
player.audio?.volume = volumePercent
if player.rate != rate { player.rate = rate }
}
/// MobileVLCKit has no length callback, so the length is read from the media as it plays.
private func reportDuration() {
guard let ms = player.media?.length.value?.int64Value, ms > 0, ms != lastReportedDurationMs else { return }
lastReportedDurationMs = ms
listener?.onDuration(durationMs: ms)
}
private func onMain(_ work: @escaping () -> Void) {
DispatchQueue.main.async(execute: work)
}
}