spotube/lib/services/audio_services/mobile_audio_service.dart
Alessio fece073def This pull request primarily involves the removal of several configuration files and assets, as well as minor updates to documentation. The most significant changes are the deletion of various .vscode configuration files and the removal of unused assets from the project.
Configuration File Removals:

    .vscode/c_cpp_properties.json: Removed the entire configuration for C/C++ properties.
    .vscode/launch.json: Removed the Dart launch configurations for different environments and modes.
    .vscode/settings.json: Removed settings related to CMake, spell checking, file nesting, and Dart Flutter SDK path.
    .vscode/snippets.code-snippets: Removed code snippets for Dart, including PaginatedState and PaginatedNotifier templates.
    .vscode/tasks.json: Removed the tasks configuration file.

Documentation Updates:

    CONTRIBUTION.md: Removed heart emoji from the introductory text.
    README.md: Updated the logo image and made minor text adjustments, including removing emojis and updating section titles. [1] [2] [3] [4] [5]

Asset Removals:

    lib/collections/assets.gen.dart: Removed multiple unused asset references, including images related to Spotube logos and banners. [1] [2] [3]

Minor Code Cleanups:

    cli/commands/build/linux.dart, cli/commands/build/windows.dart, cli/commands/translated.dart, cli/commands/untranslated.dart: Adjusted import statements for consistency. [1] [2] [3] [4]
    integration_test/app_test.dart: Removed an unnecessary blank line.
    lib/collections/routes.dart: Commented out the TrackRoute configuration.
2025-04-13 18:40:37 +02:00

167 lines
4.9 KiB
Dart

import 'dart:async';
import 'dart:io';
import 'package:audio_service/audio_service.dart';
import 'package:audio_session/audio_session.dart';
import 'package:media_kit/media_kit.dart' hide Track;
import 'package:spotube/provider/audio_player/audio_player.dart';
import 'package:spotube/provider/audio_player/state.dart';
import 'package:spotube/services/audio_player/audio_player.dart';
import 'package:spotube/services/audio_player/playback_state.dart';
import 'package:spotube/services/logger/logger.dart';
import 'package:spotube/utils/platform.dart';
class MobileAudioService extends BaseAudioHandler {
AudioSession? session;
final AudioPlayerNotifier audioPlayerNotifier;
// ignore: invalid_use_of_protected_member, invalid_use_of_visible_for_testing_member
AudioPlayerState get playlist => audioPlayerNotifier.state;
MobileAudioService(this.audioPlayerNotifier) {
AudioSession.instance.then((s) {
session = s;
session?.configure(const AudioSessionConfiguration.music());
bool wasPausedByBeginEvent = false;
s.interruptionEventStream.listen((event) async {
if (event.begin) {
switch (event.type) {
case AudioInterruptionType.duck:
await audioPlayer.setVolume(0.5);
break;
case AudioInterruptionType.pause:
case AudioInterruptionType.unknown:
{
wasPausedByBeginEvent = audioPlayer.isPlaying;
await audioPlayer.pause();
break;
}
}
} else {
switch (event.type) {
case AudioInterruptionType.duck:
await audioPlayer.setVolume(1.0);
break;
case AudioInterruptionType.pause when wasPausedByBeginEvent:
case AudioInterruptionType.unknown when wasPausedByBeginEvent:
await audioPlayer.resume();
wasPausedByBeginEvent = false;
break;
default:
break;
}
}
});
s.becomingNoisyEventStream.listen((_) {
audioPlayer.pause();
});
});
audioPlayer.playerStateStream.listen((state) async {
if (state == AudioPlaybackState.playing) {
await session?.setActive(true);
}
playbackState.add(await _transformEvent());
});
audioPlayer.positionStream.listen((pos) async {
playbackState.add(await _transformEvent());
});
audioPlayer.bufferedPositionStream.listen((pos) async {
playbackState.add(await _transformEvent());
});
}
void addItem(MediaItem item) {
session?.setActive(true);
mediaItem.add(item);
}
@override
Future<void> play() => audioPlayer.resume();
@override
Future<void> pause() => audioPlayer.pause();
@override
Future<void> seek(Duration position) => audioPlayer.seek(position);
@override
Future<void> setShuffleMode(AudioServiceShuffleMode shuffleMode) async {
await super.setShuffleMode(shuffleMode);
audioPlayer.setShuffle(shuffleMode == AudioServiceShuffleMode.all);
}
@override
Future<void> setRepeatMode(AudioServiceRepeatMode repeatMode) async {
super.setRepeatMode(repeatMode);
audioPlayer.setLoopMode(switch (repeatMode) {
AudioServiceRepeatMode.all ||
AudioServiceRepeatMode.group =>
PlaylistMode.loop,
AudioServiceRepeatMode.one => PlaylistMode.single,
_ => PlaylistMode.none,
});
}
@override
Future<void> stop() async {
await audioPlayerNotifier.stop();
}
@override
Future<void> skipToNext() async {
await audioPlayer.skipToNext();
await super.skipToNext();
}
@override
Future<void> skipToPrevious() async {
await audioPlayer.skipToPrevious();
await super.skipToPrevious();
}
@override
Future<void> onTaskRemoved() async {
await audioPlayer.pause();
if (kIsAndroid) exit(0);
}
Future<PlaybackState> _transformEvent() async {
try {
return PlaybackState(
controls: [
MediaControl.skipToPrevious,
audioPlayer.isPlaying ? MediaControl.pause : MediaControl.play,
MediaControl.skipToNext,
MediaControl.stop,
],
systemActions: {
MediaAction.seek,
},
androidCompactActionIndices: const [0, 1, 2],
playing: audioPlayer.isPlaying,
updatePosition: audioPlayer.position,
bufferedPosition: audioPlayer.bufferedPosition,
shuffleMode: audioPlayer.isShuffled == true
? AudioServiceShuffleMode.all
: AudioServiceShuffleMode.none,
repeatMode: switch (audioPlayer.loopMode) {
PlaylistMode.loop => AudioServiceRepeatMode.all,
PlaylistMode.single => AudioServiceRepeatMode.one,
_ => AudioServiceRepeatMode.none,
},
processingState: audioPlayer.isBuffering
? AudioProcessingState.loading
: AudioProcessingState.ready,
);
} catch (e, stack) {
AppLogger.reportError(e, stack);
rethrow;
}
}
}