spotube/lib/services/audio_player.dart

323 lines
8.6 KiB
Dart

import 'dart:async';
import 'package:audioplayers/audioplayers.dart' as ap;
import 'package:just_audio/just_audio.dart' as ja;
import 'package:flutter_desktop_tools/flutter_desktop_tools.dart';
final audioPlayer = SpotubeAudioPlayer();
enum AudioPlaybackState {
playing,
paused,
completed,
buffering,
stopped;
static AudioPlaybackState fromApPlayerState(ap.PlayerState state) {
switch (state) {
case ap.PlayerState.playing:
return AudioPlaybackState.playing;
case ap.PlayerState.paused:
return AudioPlaybackState.paused;
case ap.PlayerState.stopped:
return AudioPlaybackState.stopped;
case ap.PlayerState.completed:
return AudioPlaybackState.completed;
}
}
static AudioPlaybackState fromJaPlayerState(ja.PlayerState state) {
if (state.playing) {
return AudioPlaybackState.playing;
}
switch (state.processingState) {
case ja.ProcessingState.idle:
return AudioPlaybackState.stopped;
case ja.ProcessingState.ready:
return AudioPlaybackState.paused;
case ja.ProcessingState.completed:
return AudioPlaybackState.completed;
case ja.ProcessingState.loading:
case ja.ProcessingState.buffering:
return AudioPlaybackState.buffering;
}
}
// static PlayerState fromAapPlayerState(aap.PlayerState state) {
// switch (state) {
// case aap.PlayerState.play:
// return PlayerState.playing;
// case aap.PlayerState.pause:
// return PlayerState.paused;
// case aap.PlayerState.stop:
// return PlayerState.stopped;
// }
// }
ap.PlayerState get asAudioPlayerPlayerState {
switch (this) {
case AudioPlaybackState.playing:
return ap.PlayerState.playing;
case AudioPlaybackState.paused:
return ap.PlayerState.paused;
case AudioPlaybackState.stopped:
return ap.PlayerState.stopped;
case AudioPlaybackState.completed:
return ap.PlayerState.completed;
case AudioPlaybackState.buffering:
return ap.PlayerState.paused;
}
}
}
class SpotubeAudioPlayer {
final ap.AudioPlayer? _audioPlayer;
final ja.AudioPlayer? _justAudio;
SpotubeAudioPlayer()
: _audioPlayer = apSupportedPlatform ? ap.AudioPlayer() : null,
_justAudio = !apSupportedPlatform ? ja.AudioPlayer() : null;
/// Whether the current platform supports the audioplayers plugin
static final bool apSupportedPlatform =
DesktopTools.platform.isWindows || DesktopTools.platform.isLinux;
// stream getters
Stream<Duration> get durationStream {
if (apSupportedPlatform) {
return _audioPlayer!.onDurationChanged.asBroadcastStream();
} else {
return _justAudio!.durationStream
.where((event) => event != null)
.map((event) => event!)
.asBroadcastStream();
}
}
Stream<Duration> get positionStream {
if (apSupportedPlatform) {
return _audioPlayer!.onPositionChanged.asBroadcastStream();
} else {
return _justAudio!.positionStream.asBroadcastStream();
}
}
Stream<Duration> get bufferedPositionStream {
if (apSupportedPlatform) {
// audioplayers doesn't have the capability to get buffered position
return const Stream<Duration>.empty().asBroadcastStream();
} else {
return _justAudio!.bufferedPositionStream.asBroadcastStream();
}
}
Stream<void> get completedStream {
if (apSupportedPlatform) {
return _audioPlayer!.onPlayerComplete.asBroadcastStream();
} else {
return _justAudio!.playerStateStream
.where(
(event) => event.processingState == ja.ProcessingState.completed)
.asBroadcastStream();
}
}
Stream<bool> get playingStream {
if (apSupportedPlatform) {
return _audioPlayer!.onPlayerStateChanged.map((state) {
return state == ap.PlayerState.playing;
}).asBroadcastStream();
} else {
return _justAudio!.playingStream;
}
}
Stream<bool> get bufferingStream {
if (apSupportedPlatform) {
return Stream.value(false).asBroadcastStream();
} else {
return _justAudio!.playerStateStream
.map(
(event) =>
event.processingState == ja.ProcessingState.buffering ||
event.processingState == ja.ProcessingState.loading,
)
.asBroadcastStream();
}
}
Stream<AudioPlaybackState> get playerStateStream {
if (apSupportedPlatform) {
return _audioPlayer!.onPlayerStateChanged
.map((state) => AudioPlaybackState.fromApPlayerState(state))
.asBroadcastStream();
} else {
return _justAudio!.playerStateStream
.map(AudioPlaybackState.fromJaPlayerState)
.asBroadcastStream();
}
}
// regular info getter
Future<Duration?> get duration async {
if (apSupportedPlatform) {
return await _audioPlayer!.getDuration();
} else {
return _justAudio!.duration;
}
}
Future<Duration?> get position async {
if (apSupportedPlatform) {
return await _audioPlayer!.getCurrentPosition();
} else {
return _justAudio!.position;
}
}
Future<Duration?> get bufferedPosition async {
if (apSupportedPlatform) {
// audioplayers doesn't have the capability to get buffered position
return null;
} else {
return null;
}
}
bool get hasSource {
if (apSupportedPlatform) {
return _audioPlayer!.source != null;
} else {
return _justAudio!.audioSource != null;
}
}
// states
bool get isPlaying {
if (apSupportedPlatform) {
return _audioPlayer!.state == ap.PlayerState.playing;
} else {
return _justAudio!.playing;
}
}
bool get isPaused {
if (apSupportedPlatform) {
return _audioPlayer!.state == ap.PlayerState.paused;
} else {
return !isPlaying;
}
}
bool get isStopped {
if (apSupportedPlatform) {
return _audioPlayer!.state == ap.PlayerState.stopped;
} else {
return _justAudio!.processingState == ja.ProcessingState.idle;
}
}
Future<bool> get isCompleted async {
if (apSupportedPlatform) {
return _audioPlayer!.state == ap.PlayerState.completed;
} else {
return _justAudio!.processingState == ja.ProcessingState.completed;
}
}
bool get isBuffering {
if (apSupportedPlatform) {
// audioplayers doesn't have the capability to get buffering state
return false;
} else {
return _justAudio!.processingState == ja.ProcessingState.buffering ||
_justAudio!.processingState == ja.ProcessingState.loading;
}
}
Object _resolveUrlType(String url) {
if (apSupportedPlatform) {
if (url.startsWith("https")) {
return ap.UrlSource(url);
} else {
return ap.DeviceFileSource(url);
}
} else {
if (url.startsWith("https")) {
return ja.AudioSource.uri(Uri.parse(url));
} else {
return ja.AudioSource.file(url);
}
}
}
Future<void> preload(String url) async {
final urlType = _resolveUrlType(url);
if (apSupportedPlatform && urlType is ap.Source) {
// audioplayers doesn't have the capability to preload
return;
} else {
return;
}
}
Future<void> play(String url) async {
final urlType = _resolveUrlType(url);
if (apSupportedPlatform && urlType is ap.Source) {
await _audioPlayer?.play(urlType);
} else {
if (_justAudio?.audioSource is ja.ProgressiveAudioSource &&
(_justAudio?.audioSource as ja.ProgressiveAudioSource)
.uri
.toString() ==
url) {
await _justAudio?.play();
} else {
await _justAudio?.stop();
await _justAudio?.setAudioSource(
urlType as ja.AudioSource,
preload: true,
);
await _justAudio?.play();
}
}
}
Future<void> pause() async {
await _audioPlayer?.pause();
await _justAudio?.pause();
}
Future<void> resume() async {
await _audioPlayer?.resume();
await _justAudio?.play();
}
Future<void> stop() async {
await _audioPlayer?.stop();
await _justAudio?.stop();
}
Future<void> seek(Duration position) async {
await _audioPlayer?.seek(position);
await _justAudio?.seek(position);
}
Future<void> setVolume(double volume) async {
await _audioPlayer?.setVolume(volume);
await _justAudio?.setVolume(volume);
}
Future<void> setSpeed(double speed) async {
await _audioPlayer?.setPlaybackRate(speed);
await _justAudio?.setSpeed(speed);
}
Future<void> dispose() async {
await _audioPlayer?.dispose();
await _justAudio?.dispose();
}
}